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3D Postproduction: Stereoscopic Workflows and Techniques by Rick Baumgartner

By Rick Baumgartner

Grasp the advanced realities of 3D put up creation workflows and suggestions with this different consultant.

Brimming with ideas which were used on real 3D productions and will simply be integrated into your individual workflows, Rick Baumgartner's 3D Postproduction bargains you:
• the easiest practices for 3D preproduction and creation to make sure a tender publish procedure, saving either time and money
• plentiful workflow diagrams, display grabs, and checklists to enhance your studying with visible cues
• universal postproduction issues similar to dailies, meeting, slicing, and colour correction, and the way they range among 3D and 2nd put up pipelines
• Examples of 3D long gone undesirable and the way these eventualities may be avoided
• In-depth interviews with operating pros and wide tutorials that supply functional perception from the trenches of real-world 3D postproduction

A better half site (www.focalpress.com/cw/baumgartner) that includes venture documents and videos demonstrating the 3D workflows lined within the book

An powerful 3D postproduction workflow enables more uncomplicated and extra versatile modifying, larger means for visible results enhancement, the power to mend construction blunders, and lots more and plenty extra. You can't manage to pay for to overlook out!

Bring your 3D initiatives to the subsequent point with 3D Postproduction: Stereoscopic Workflows and Techniques.

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Additional info for 3D Postproduction: Stereoscopic Workflows and Techniques

Example text

15 The Six Core 3D Post Elements. 1 36 3D Post Knowledge Areas Taken together, six elements for each of six workflows generate 36 general knowledge areas for 3D Post (6 workflows × 6 elements per workflow). Please note that the listing order of workflows and elements is arbitrary. Every workflow is equally important to the overall 3D post process. Every element is equally important within each 3D workflow. You can add, subtract and/or combine elements in your show. For example, if your show requires managing 3D footage from multiple sources at different locations you may want to add the element “Logistics” or “Traffic” to each of your show’s workflows.

Horizontally) moves it along the X-axis. , vertically) moves it along the Y-axis. Moving objects on both axes results in a combination of X and Y motion (diagonal movement) within the 2D frame. Our experience of distance and separation between scene objects in a 2D frame are indicated by 2D depth cues such as occlusion, relative size, shadow, transparency, color shifts, and depth of field. 11). This space has a sense of in and out or forward and backward as well as side to side. ” We call this illusory volume with X, Y and Z dimensions Z-Space.

Our experience of distance and separation between scene objects in a 2D frame are indicated by 2D depth cues such as occlusion, relative size, shadow, transparency, color shifts, and depth of field. 11). This space has a sense of in and out or forward and backward as well as side to side. ” We call this illusory volume with X, Y and Z dimensions Z-Space. It is not visible merely by looking at image pairs: Z-Space exists only within a 3D frame. The illusion of 3D depth, as well as the apparent movement of areas of interest within the volume of Z-Space, results from the changes in parallax (horizontal separation and relative position) between L and R over time.

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