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Advanced Maya Texturing and Lighting by Lee Lanier

By Lee Lanier

Should you already comprehend the fundamentals of Maya, the industry-leading 3D animation and results software program, you’ll be capable to circulate directly to the subtle issues during this up to date version of complicated Maya Texturing and lights . unique, easy-to-follow directions will train you the real-world creation secrets and techniques that pro animators use to accomplish striking effects. within the moment version, you'll find huge and up-to-date assurance of the newest theories and traits as well as an enclosed CD with unique content material that will help you sharpen your abilities.

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Anne. 1508. Oil on wood. Louvre, Paris. 38). However, the rule may have evolved as a simplified variation of the golden rectangle subdivided according to the golden mean. ) The rule of thirds is useful for modern media, such as videography, that often require quick compositional decision making. The golden mean, on the other hand, is appropriate for painting and 3D since more time can be spent contemplating composition. In any case, attention to compositional detail will improve any animation you choose to tackle.

Indd 15 6/18/08 11:16:06 PM Using Naturalistic Lighting Naturalistic lighting is an adaptable scheme that matches the natural lighting scenario of the subject location. Any light that is visible is logically driven by a recognizable source. Naturalistic lighting is sometimes called “transparent” in that no artificial lighting methods can be detected. indd 16 Unmotivated shadows • I mpossibly distinct rim light • Perfectly placed lights that never permit a character to fall into shadow or be unglamorously lit In the field of motion pictures, there are numerous examples of non-naturalistic lighting.

The scale of the light icon does not affect the light’s intensity. 5). 5 ​Real-world lighting situations that match the qualities of Maya spot lights Spot lights are unable to accurately emulate daytime sunlight, since the spot light rays can never be parallel. Additionally, if the Cone Angle of a spot light is set to a large value, such as 120, the resulting shadows are distorted. ) In addition to standard light manipulators, Maya spot lights include Cone Angle, Penumbra, Look Through Barn Doors, and Decay Regions manipulators.

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