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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera

By Cheryl Cabrera

Realize the innovations and strategies required to rig enticing CG personality types with Maya during this detailed booklet and DVD package deal. the lovely colour photos exhibit simply what you could in achieving, and the special step by step tutorials express precisely find out how to in achieving them. each strategy and tip is sponsored up with useful tutorials, utilizing the versions, scholar paintings and instructional resources at the better half DVD to provide a crash direction during this very important ability. With Cheryl Cabrera you are going to examine about:Designing your first Biped personality; growing your first Biped personality - Modeling fundamentals, Biped personality Facial Expressions, Texturing fundamentals; Skeleton setup for a Biped personality Joint Placement; regulate Rig setup for a Biped personality - IK and FK; Wrapping up the setup; Skinning your personality * Use uncomplicated NURBS and polygon modeling in Maya for higher flexibility on your workflow * Create regulate rig setups for a biped personality - either IK and FK * positioned your new talents to paintings with the versions and instructional resources at the loose DVD!

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Ma) are stored using text and can be opened for editing. It really does not matter which type you use, however, if you need to open a newer file in an older version of Maya, you can edit the ascii file in Wordpad, or another text editing program, to state the earlier version. 37 This page intentionally left blank Creating Your First Biped Character: Modeling Basics ➢ ➢ ➢ ➢ ➢ ➢ ➢ Former Student Spotlight: Jeff Gill Workflow Introduction Modeling Tools in Maya Former Student Spotlight: Chris Grim Summary Assignments: Modeling a Character Characters, from left to right, by Katie Folsom, Ben Willis, Cheryl Cabrera, David Bokser, and Ryan Yokley.

21 22 C h a p te r O n e c. Go to [Image Ͼ Adjustments Ͼ Levels] or press (ctrl ϩ l) on the keyboard slide by click dragging the white triangle shape to the left to set the highlights of the image and remove any dark areas. Image Ͼ Adjustments Ͼ Levels. d. Choose the paintbrush tool by pressing (b) on the keyboard. Erase any stray marks if necessary. Clean up your image using a white paintbrush. D e s i gn i n g Yo u r Fi r s t B i p e d C h a r a c te r e. Choose the crop tool by pressing (c) on the keyboard.

Quite frankly, robots and aliens are overdone. In order for your design to stand out among the others, your design must be different. If you insist on designing a robot, make sure that all bendable areas (knees, ankles, toes, shoulders, elbows, wrists, fingers, neck, hips, and the torso) are designed for flexibility, such as rubber hoses. D e s i gn i n g Yo u r Fi r s t B i p e d C h a r a c te r Characters from “Botones” by Arturo deLaGuardia (2002). Robots and aliens can make great characters if your story and design are unique!

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